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Shadow of the Colossus - Cave Entrance to Colossus XIV

I was responsible for several natural areas in Shadow of the Colossus PS4.
This included world building rock formations, vistas, and foliage, grass and ground material painting, ground to rock transitions, fog volume and decal placement. I also made initial passes on the water materials, and added scum and foam layers.
Alexis Boyer built the foliage assets. Troy Mishler produced final water materials.
I was an honor to work on this classic title with such a great team!

Mark Skelton - Art Director
Alexis Boyer - Foliage Artist
Michael Kahn-Rose - Lighting Artist
Troy Mishler - Env. Artist
James Mestemaker - VFX Artist
Matthew Via - Rock Sculpts
Alexander Lawrence - Rock Sculpts