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Demon's Souls - Boletarian Palace - Inner Ward

Welcome to my Demon's Souls PS5 gallery! I am proud to have worked on such a groundbreaking title -- alongside a team with the utmost in ingenuity, attention to detail, and craftsmanship. Special thanks to the Tech Art and FX teams who made the areas come to life.
I built this hidden sewer access pool and its surrounding buildings in the otherwise "fancier" section of Boletaria.

My responsibilities were:
- re-composing scenes to make sense out of block geometry, and creating dramatic compositions and focal points
- modeling out a new environment shell and structures
- sculpting and blend map painting terrain and walls
- applying destruction and wear and tear
- world building scenes with foliage, natural and architectural kit pieces

Contributors:
Mark Skelton - Art Director https://www.artstation.com/madmanmark
Adam Rehmann - Concepts https://www.artstation.com/adamrehmann
Benjamin Parker - Architectural Concepts https://www.artstation.com/benjaminparker
Christian De Los Santos - Environment Lead https://www.artstation.com/csantos
Justin Wagner - Materials Lead https://www.artstation.com/jwag2014
Michael Kahn-Rose - Lighting Lead https://www.artstation.com/mkahnrose
Matthew Via - Kit Sculpts https://www.artstation.com/matthewjvia
Willow Hermoso - Kit Sculpts https://www.artstation.com/hermosoleonard
Alexis Boyer - Foliage Artist https://www.artstation.com/azii
Ryne Shearin - Additional foliage placement/polish https://www.artstation.com/rshearin