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Demon's Souls - Tutorial - Outpost Passage

Welcome to my Demon's Souls PS5 gallery! I am proud to have worked on such a groundbreaking title -- alongside a team with the utmost in ingenuity, attention to detail, and craftsmanship.
This tutorial area went through many iterations and polish passes since it was one of the first areas we built.

My responsibilities were:
- re-composing scenes to make sense out of block geometry, and creating dramatic compositions and focal points
- modeling out a new environment shell and structures
- sculpting and blend map painting terrain and walls
- applying destruction and wear and tear
- world building scenes with foliage, natural and architectural kit pieces
- creating water sims and shaders unique to each area

Contributors:
Mark Skelton - Art Director https://www.artstation.com/madmanmark
Christian De Los Santos - Environment Lead https://www.artstation.com/csantos
Peter Rybkin - Additional worldbuilding https://www.artstation.com/rybkin
Justin Wagner - Materials Lead https://www.artstation.com/jwag2014
Alexis Boyer - Foliage Artist https://www.artstation.com/azii
Michael Kahn-Rose - Lighting Lead https://www.artstation.com/mkahnrose
Matthew Via - Kit Sculpts https://www.artstation.com/matthewjvia
Willow Hermoso - Kit Sculpts https://www.artstation.com/hermosoleonard